About this game
At present, the experience spans around 40 days packed with unfiltered, savage encounters - consider this an updated edition that patches up earlier problems.
A nasty corruption struck my old system's files, causing all sorts of messed-up graphics, resulting in persistent graphical hiccups - for example, cabin doors sometimes display an additional unexpected number under the normal digits. The corruption is to blame for these pesky bugs. It’s a slow slog but I’m steadily hunting down every glitch.
With this release, you get a hefty load of new, explicit content to indulge in. Bear in mind it’s still early access territory, so expect some unfinished elements.
Your feedback about bugs is crucial - please share what you find below. Many issues remain, so your detailed bug reports are a huge help. I tend to patch things pretty fast, often in just a few days after coverage.
It's clear the game has bugs and balancing quirks still. Fixes for those are on my to-do list once I’m able to dedicate proper time.
I’m not a native English speaker from Thailand, but I’ve put real heart into the project.
For those who want to fuel ongoing development, donations via Patreon are deeply appreciated.
https://www.patreon.com/whiteGambito
Currently battling health problems, I’m still putting maximum effort into updates.
Farm zones are off-limits to general players at this stage, available initially only to patrons for testing purposes.