About this game
Booty Call episode 13. Thirteen. And Jake is back, somehow in his best condition ever, which is funny because last time I checked he was a complete mess. But here we are. Three girls, three chances, and the whole thing feels like someone left a porno script in a blender and hit frappe.
The art is, how do I say this, aggressively functional. Like the artist discovered breasts and then forgot other body parts exist. Which, fair enough I guess. The proportions are so absurd I laughed out loud at one point, but then I kept clicking. The Megan scene, the one the hint tells you about, has this weird moment where you're supposed to wake her up and the animation just... it's like watching a mannequin get possessed mid yawn. I couldn't stop staring. The oral stuff is surprisingly detailed though, someone on the team definitely had priorities and I respect that. The sound design is nonexistent except for this one wet noise that plays at random and it scared my cat off the desk.
Choice system is there but it's basically a trick. Pick wrong and you get a game over screen that feels almost passive aggressive, like the dev is personally disappointed in you. The pickup lines are so bad they circle back to being art. I screenshotted three of them. The big cock tag is accurate in the most clinical sense, it's just... there. Not erotic, just present. Like a piece of furniture someone forgot to move.
Actually the weirdest part is how the game handles the booty call mechanic itself. You get these text message prompts that look exactly like my old Tinder conversations from 2016, same typos and everything, and I had this uncanny valley moment where I wasn't sure if I was playing a game or reliving my twenties. The third girl, the one who isn't Megan, has dialogue that made me genuinely uncomfortable in a way I think was intentional? Or maybe not. Hard to tell with something this unpolished. The whole thing crashes if you click too fast during the second encounter but honestly that feels like a feature at this point.