About this game
The physics on that ass are... look, I'm not saying they hired a dedicated ass physicist, but something in the Havok engine or whatever this browser thing runs on is working overtime. The way the polygons deform during the rough scenes, it's not realistic, it's hyper real, like a horny deepfake of what a butt should do. Tracer's model is blown way past her Overwatch proportions, those big boobs and that ass are the whole point, and the game doesn't pretend otherwise. You click, things jiggle, the loop is primal.
There's a weird stutter though, a frame pacing issue when the animation loops back to the start of a thrust. It's a micro hitch, a single dropped frame that breaks the illusion for a split second. You'd think for a browser game that's basically a looping animation with some speed controls, they'd have nailed the seamless transition. I spent more time trying to fix it by clearing my cache than I care to admit. Didn't work. It's baked in. The audio is just some stock wet slapping sounds, mixed way too hot, clipping on my DAC. Pure amateur hour on the sound engineering, but it does the job of being disgustingly clear.
The core mechanic is basically a single, intense scene. No menus, no lore, just Tracer bent over and ready. The UI is just a couple of sliders for speed and... depth, I guess. It's so unpolished it wraps back around to being honest. The texture work on her skin has that weirdly shiny, almost plastic look, like someone discovered the specular map slider and cranked it to max. It's not good, but it's memorable. Wish there was a way to fix that audio clipping, but there won't be. Dare to play it alone, or invite company?