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Dungeon games
Humor ★ 5.0
Lucky Monster: Zana
I thought the dungeon would be the scary part. It's not. The scary part is trying to write a thesis when your research subjects keep trying to, you know. The setup is this magic school, right? Very fancy, very Pigfarts if you get the reference. You're Zana, a student who needs monster data. So you go into dungeons with classmates. Makes sense. What doesn't make sense is how quickly "field research" turns into "oh no I tripped and now there's tentacles." The game knows what it is. It doesn't pretend to be deep. The humor is actually funny sometimes, like the monster descriptions read like someone's drunk bestiary notes. Then five seconds later you're watching an animation that made me forget what I was writing about. The art style. It's rough. Deliberately so, I think? Like someone drew it during a lecture and then just went with it. Sometimes that works for the comedy, sometimes I'm squinting at a slime wondering if that's a face or I need glasses. The sex scenes though. They commit. Full commitment. No fade to black bullshit. The dungeon crawling is basically a vehicle for encounters and honestly that's fine because the encounters are what you're here for. I just wish the navigation wasn't so... I got lost once. Twice. The map is useless. But then a harpy shows up and suddenly I don't care about the map anymore. The classmates. There's this one girl, I forget her name, who keeps getting into situations that would make a hentai protagonist blush. And she's supposed to be the smart one. The disconnect between "we're academics" and "we're currently being ravished by a minotaur" never stops being jarring in the best way. The dialogue during these moments is either surprisingly clever or absolute nonsense. No middle ground. I laughed out loud at a line about proper citation methods mid-scene and then immediately questioned my life choices. Replay value? I mean, you're not here for branching narratives. You're here to see what happens when you poke the wrong mushroom. And the game delivers that. Over and over. Sometimes literally the same animation but with a different color palette. Which should bother me more than it does. But here we are.
Elf ★ 4.3
Dungeon Desire
I think this game actually got me blocked from a Discord server. Not kidding. Was trying to describe the scene where my half-elf character, fresh out of magic school, corners a dungeon elf in some ancient library and the AI goes absolutely feral with the generated image. Like, she's pressed against a bookshelf, dusty scrolls everywhere, and the lighting catches the sweat on her collarbone. I screenshotted it. Posted it in a nsfw-memes channel. Instant banhammer. Worth it though. The image gen in Dungeon Desire swings wildly between renaissance painting and weird fever dream, and honestly the weird fever dreams are better. Sometimes you get extra fingers, sometimes the fingers are doing things fingers shouldn't do. The text part is barebones html, like something from the Geocities era, but that's almost nostalgic now. You pick a choice, the AI writes a paragraph, and then bam, an image tries to materialize what's happening. I got stuck in a loop with a goblin merchant for twenty minutes because I kept picking the rude dialogue option and the game kept generating escalating scenarios. At one point the merchant was just... not a goblin anymore? The AI forgot. He became a shadowy void with gold coins floating in it. I'm not even complaining. That's the charm. The half-elf origin means everyone treats you like you're some delicate flower, which gets old, but it makes the explicit moments hit different when your character stops being polite. There's a moment in the dungeon depths with a dark elf sorceress that the game clearly wants you to romance, but if you just keep failing the charm checks on purpose, the rejection scenes are way more interesting. She called my character a half-breed disappointment and the generated image had this perfect sneer. Chef's kiss. The ai generated tag isn't lying, this thing is held together with hope and probably someone's python script, and sometimes images don't load or you get a blank page with just "ERROR" at the bottom. But when it works, when the stars align and the algorithm spits out something genuinely erotic and unexpected, that's the good stuff. That's what I'm here for. Late night browser tab, one hand on the mouse, other hand... you get it. I wish I could rename my character though. Default name is some generic fantasy syllable soup and you're stuck with it forever. Minor thing but it bugs me every time.
2d ★ 4.1
Help Me Adventurer v0.0.4
Frieren getting stuck in walls isn't exactly what I expected when someone mentioned a glory hole parody game, but here we are. The whole premise revolves around our favorite elf mage finding herself in compromising positions where tentacles take full advantage of the situation. It's pretty straightforward - point, click, watch the magic happen. The animations are actually decent for what this is trying to be. Each character design keeps their proportions from the source material while adding those... enhanced features you'd expect. Voice acting surprised me though, didn't think they'd bother with that level of detail for something so simple. The facial expressions during the tentacle scenes have more personality than most AAA games I've played recently. Though honestly, the skeleton sharing between animations makes everything feel a bit samey after the first few interactions. You'll notice the patterns pretty quickly, especially when Frieren's reactions follow the same basic rhythm regardless of what's happening to her. What bothers me is how they promise five characters but only deliver Frieren initially. Sure, the developer says others are coming "during the week" but that's been the story for months now. The dungeon setting works well enough for the fantasy parody angle, and the chest-stuck mechanic adds some variety to the usual glory hole formula. But without more characters to interact with, you're basically cycling through the same animations with minor variations. The humor attempts fall flat most of the time - tentacle jokes only go so far. Still, if you're looking for quick Frieren content with decent animation quality, it delivers on that front. Just don't expect depth or long-term engagement because this isn't trying to be anything more than animated fan service.
Html ★ 1.0
Master Of The Dungeon
Lending a hand to others feels good. What if your assistance reaches into the realm of the paranormal? This game throws you right into the chaos of helping a demon first. The demon’s gratitude comes in the form of a personal dungeon for you to manage. From this moment on, the wild, dangerous, and bizarre activities happening underground are yours to control. A chaotic blend of excitement and risk awaits you beneath the surface. You’ll need sharp instincts to keep everything running smoothly. Meet bizarre beings, explore forbidden delights, and battle lurking threats. How you handle the chaos defines the future of your underground domain. Prepare yourself for a wild experience blending the supernatural with raw temptation. Step in if you dare, but beware - the challenges ahead are brutal.
Anal ★ 5.0
Dungeons & Essence v0.4.1
The first thing I notice is the spell sound effect. It’s this wet, squelchy pop, like pulling your finger out of a jar of jam. Every time you cast anything, even a basic fireball, it’s there. Squelch. Then the crackle of flames which is fine but the squelch is so loud it drowns out the monster girl death moans. I kept casting just to hear it, which is not why I booted up an isekai harem dungeon crawler. There’s a goblin shaman in the second floor who does this little chant and her voice line is pitched way too high, like a mosquito with a vibrator. But the futa protagonist’s grunt when she takes a hit? That one’s good. Deep, breathy, almost a cough. Made me wish the combat had more impact sounds and less squelching. The writing is text based so the audio does a lot of heavy lifting during the lewd scenes. Vaginal sex has this generic wet slapping loop, fine, but the anal scenes have this weird metallic reverb, like someone tapping a spoon on a tin can. I don’t know if it’s a bug or they recorded it in a bathroom. The monster girls, slime and harpy, their ambient noises are actually decent. The harpy’s wings rustle when she’s about to attack and the slime makes this glorp glorp when she moves. I wish the dungeon ambience had more of that, instead it’s just a low hum that cuts out abruptly when you open the menu. That cut out is jarring, like someone unplugged a fridge. The turn based combat is simple but the sound makes it feel slower than it is. Every attack has a delay, like the game is waiting for the squelch to finish before showing damage numbers. I turned the SFX volume down to 20% and the music up, which helped. The background track is forgettable but at least it doesn’t fight the moans. There’s a futa scene with a catgirl where the audio desyncs by like half a second, her moan plays before the text describes the thrust. Killed the mood. I reloaded an old save just to see if it was a one time thing, it wasn’t. Still, the squelch. I keep thinking about it. It’s not good but I can’t stop casting spells.
Fantasy ★ 5.0
Dungeon Lust v0.3
The first dungeon run I did, I picked the wrong dialogue option and got my whole party wiped by a slime girl with a fat ass. Not even joking. The game doesn't hold your hand and honestly I respect that but also I wanted to throw my phone across the room. The ahegao faces during the domination scenes are something else though. Like the artist really understood the assignment. The sandbox stuff is weirdly addictive. You grind for magic stones, upgrade your awakened abilities, then go back into the dungeon and get absolutely destroyed by a monster with bigger tits than the last one. The creampie animations are smooth, the 3DCG models have that slightly uncanny look but it works for the fantasy setting. I keep thinking about the elf boss fight where she sits on your face if you lose. That's not a punishment, that's a reward. The male protagonist is a former special forces guy but he acts like a total bottom half the time which is funny. Sound design is whatever, I usually play on mute anyway because my walls are thin. The visual novel parts drag sometimes, too much talking between the good stuff. I wish there was a skip all button that just jumps to the next sex scene. There won't be. I know there won't be. The devs love their lore about awakened humans and dungeon origins too much. Anyway if you're into monster girls with big asses and don't mind losing fights on purpose just to see what happens, this scratches that itch. The domination tag is doing heavy lifting here. Some scenes go harder than I expected. My only real complaint is the inventory system, why do I need to manage potions in a hentai game. Just let me get railed by the minotaur lady without checking my bag first.
Animated ★ 5.0
Dungeon Lust v0.5
Dark labyrinths appeared without warning, flooding the lands with savage monsters. Play as a battle-hardened special forces veteran, fighting to contain the monstrous outbreak. Advanced arms have no power here, leading you to harness newfound abilities awakening deep inside. Navigate sprawling fantasy dungeons where threats and pleasures intertwine. Wield your remarkable gifts for combat advantage or intimate conquest. Unfold provocative animations that capture the raw intensity of brutal and consensual acts alike. Employ a flexible gameplay system encouraging both tactical thinking and decadent indulgence. Build passionate connections shaping story outcomes and unlocking secret content. Mature content blends consensual pleasure and dark fantasy elements to evoke intense narrative experiences. Merge hardcore action and vivid sexual scenarios in a uniquely charged sandbox environment. Transform from a hardened soldier into a legendary figure commanding both might and desire. Master a provocative universe rife with lustful conquest and relentless monster fights. Balance brutal battles with intimate moments in a beautifully rendered, hostile world. Your actions determine not only survival but the intensity of your steamy adventures ahead. Embark immediately to experience a fiery saga of courage, lust, and supernatural transformation.
Bdsm ★ 2.9
Forbidden Dungeon v0.1.4
The UI looks like it was drawn on a napkin during a boring meeting. Icons have that fuzzy, AI generated sheen that's becoming way too common. You know that feeling when you screenshot a JPEG one too many times? It's that. But then the first tentacle scene hits and suddenly I don't give a shit about polish anymore. Combat's basically "what if Darkest Dungeon stopped pretending to be classy." Four slots, turn based, your sanity bar ticks down while other... things... tick up. My mage got grabbed by two different things at once during the third floor. The game didn't even try to be tasteful about it. Just straight up multiple penetration tag delivering what it promised while the AI art stretched her expression into something between agony and something else entirely. Corruption mechanic works off how many times you let things happen. You can resist. Technically. Roguelike structure means you die and restart. But pregnancy carries over? I think? Had a run where my archer came back with a belly and the game just... continued. No explanation. She waddled into the next dungeon with a vibrator in her off-hand like this was normal Tuesday. The exhibitionism stuff creeps in through equipment. Wear less armor, get more attention from monsters. That's not a metaphor. They literally target characters with higher exposure stats. Wish the parody elements were sharper. References sort of blur together without landing anywhere specific. And the dungeon itself feels samey after the fifth run, same grey corridors, same oddly placed bondage furniture that nobody questions. Though there's this one room with floating tentacles arranged like a ceremony and the way the sprites just... wait for you. Patient. That got under my skin more than anything overtly sexual. BDSM stuff is hit or miss. The toys actually change animations which is neat. The writing though, sometimes it's trying way too hard to be edgy and other times it's surprisingly matter of fact about the whole situation. Like yeah, of course there's a breeding pit on level six. Moving on. What did I expect from a game with "Forbidden" in the title? Exactly this.