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Turn Based Battle games
5 Turn Based Battle games are waiting on this page, from quick online picks to longer adventures.
Turn Based Battle games
Fantasy ★ 3.7
Monster Ambassador: v0.1.2
I keep hitting Z like a woodpecker on meth because the text crawl in Monster Ambassador is slower than a minotaur trying to do calculus. But then this slime girl shows up and suddenly I'm reading every word. She's translucent. You can see her... insides. Not organs, you pervert. I mean the gooey swirls and bubbles that make up her body, and they shift when she talks. There's a turn based battle where she engulfs your character and the screen gets all wobbly and wet looking. I lost on purpose. Twice. The game calls itself an adventure about making friends with monsters. Sure. "Friends." The minotaur scene I stumbled into was less friendship and more... let's say enthusiastic muscle worship with anatomical correctness that made me close my browser real quick when my cat jumped on the desk. The humor is actually decent though. One slime girl makes a joke about being low calorie. I snorted. The battle system is basic. Like, really basic. Attack, defend, maybe use an item if you remembered to pick one up. I still don't know what half the stats do because the tutorial is about three text boxes long and then you're fighting a tentacle creature that has very specific ideas about personal space. The art style is deliberately rough, sketchy almost, which somehow makes the explicit stuff hit harder? Or maybe I'm just desensitized from all those perfectly rendered 3D games where everyone looks like a mannequin dipped in oil. They're promising magic abilities later, quests, more story. Right now it's pretty bare bones. But there's this one scene with a plant monster that I keep thinking about. The way the vines move. The sound design is just some stock squelching noises but my brain filled in the rest. I should probably go touch grass. Or not. There's a new update supposedly coming with more monster types and I haven't befriended the harpy yet.
Costume ★ 3.5
Con-Quest! Poké-con (Version 0.04)
An evil witch is unleashing her dark magic at a vibrant cosplay convention center, aiming to conquer our dimension. Her curse falls upon the sexy cosplayers, twisting their fates and turning them into dangerous opponents. You and your irresistibly cute companion aren't just here to admire the dazzling costumes; you’re forced to navigate through chaos, battling corrupted beauties when the situation demands it. When fights erupt, expect an intense turn-based battle system where every clash pushes outfits to the brink, tearing fabrics and revealing more skin as tensions rise. It’s a wild blend of parody and adventure, mixing the playful spirit of RPG elements with cheeky humor and steamy encounters set in a cosplay playground. Navigate through twisted hallways filled with unexpected challenges, where the line between friend and foe blurs amid seductive battles and cursed charm. Your mission? Stop the witch's invasion before she spreads her curse beyond the convention, but don’t be shy to indulge in some risqué moments along the way. Remember, this sinfully addictive adventure is still evolving - check back often on our official site to experience the latest versions and fresh content.
Turn Based Battle ★ 4.7
Journey
The first time a slime girl actually lands a crit on you in this game, you'll feel it. Not just the HP drop. Something else. The screen shakes a little and her sprite sort of... glitches? No, that's not right. It ripples. And then the CG hits and you realize this isn't one of those RPGs where you just collect PNGs like stamps. The combat is turn based but honestly who cares about the mechanics when you're two turns away from a game over and the wolf-girl enemy is looking at you like that. You know the look. The one that says "I'm about to make this loss worth it." And it is. Every defeat scene I've triggered so far has been... thorough. The furry tag isn't just slapped on here for clicks, they committed to it. Full commitment. The kind where you start questioning things about yourself. The soul gathering mechanic is fine I guess. You wander around outdoor fantasy zones, collect souls, level up skills. Standard stuff. But the overworld is where the game gets weirdly charming. There's this one area with floating lanterns and the way the light hits the grass, I just stood there for like five minutes. Then a harpy ambushed me and I forgot all about the scenery. Priorities shift fast when feathers start flying. The RPG elements are actually more involved than they need to be for a hentai game. Skill trees branch in ways that matter. Intelligence stat affects dialogue options with certain NPCs, which I only discovered by accident when I couldn't flirt with a fox spirit because my dumb ass put all points into strength. Rookie mistake. One thing that bugs me. The save points. Why are they so far apart? I lost forty minutes of progress because I got cocky and thought I could handle three encounters in a row without healing. The game punished me. Not in the fun way. In the "staring at the title screen questioning my life choices" way. The CG gallery fills up slowly. Earned not given, as the kids say. Some of the outdoor scenes use the environment in ways that made me genuinely pause and appreciate the composition. There's a scene with a dryad near a waterfall that I won't spoil but the water effects alone. Anyway the turn based combat has this rhythm to it once you stop trying to win and start trying to lose strategically. Which sounds backwards but trust me on this one.
Html ★ 1.0
Master Of The Dungeon
Lending a hand to others feels good. What if your assistance reaches into the realm of the paranormal? This game throws you right into the chaos of helping a demon first. The demon’s gratitude comes in the form of a personal dungeon for you to manage. From this moment on, the wild, dangerous, and bizarre activities happening underground are yours to control. A chaotic blend of excitement and risk awaits you beneath the surface. You’ll need sharp instincts to keep everything running smoothly. Meet bizarre beings, explore forbidden delights, and battle lurking threats. How you handle the chaos defines the future of your underground domain. Prepare yourself for a wild experience blending the supernatural with raw temptation. Step in if you dare, but beware - the challenges ahead are brutal.
Bukkake ★ 4.8
Ravens Quest v1.4.0
Raven wakes up knowing two things: her name, and that her pussy is wet for absolutely no good reason. The rest is fog. Lustein looks like some cute fantasy map at first, but the longer you wander, the more it feels like the whole damn country is edging you. Villagers whisper about this “Order” that acts all holy and serious, but the rest of the world is basically one bad decision away from an orgy in every alley. You start off just trying to figure out who the hell you are, then suddenly you’re watching two girls going at it behind the tavern and the game just lets you sit there and be a little pervert about it. The voyeur vibe is strong. Half the time I was like “ok, I’ll help this NPC,” and five minutes later I’m peeking through a crack in a door while Raven’s hand slowly slides between her thighs because she’s “investigating.” Sure. Investigating. Combat looks harmless at first, turn based and familiar, then the monsters start getting weird. There’s this one fight in a forest where a bunch of slimy tentacles pop from the ground, and if you screw up a couple of turns, they wrap around Raven’s legs, lift her skirt and you’re just watching her struggle while they drag the cloth higher and higher. It feels unfair in that specific hentai way where losing is kind of better than winning. You also get those monster cocks that are way too big for any realistic body, and the game does not pretend to be subtle. They pulse, they drip, they press against her stomach when they are inside, and the camera just stays there, like “yeah, you wanted this.” I liked that corruption is not just a number on some menu. When I let her lose on purpose a few times, she started reacting differently in “normal” scenes. Less shy, more curious. Saying yes faster. And sometimes you realize you pushed her a bit too far, because an event that looked like a cute date suddenly turns into her casually asking a girl if she wants to taste the cum still on her tongue. No build up, she just drops that. The outfits are pure trouble. On paper it is “change armor,” in practice it’s “how much of Raven’s ass do you want visible while she pretends to be a serious witch.” I spent a stupid amount of time switching between tiny tops and these stockings with little magical symbols on them, then wandering back into town to see who comments. Not everyone reacts, which annoyed me more than any bug. You walk around in a transparent dress and some NPCs just repeat the same line like they are blind. But the ones that do notice? Chef’s kiss. One guard tried to stay stoic, but his text box literally stuttered after I put Raven in this slutty witch hat and nothing under her cloak. Also the lesbian scenes are way hotter than I expected. There is this quiet girl from the Order that starts out cold and very “I am here for the mission,” but if you keep poking into her story, suddenly she is in Raven’s room, hands shaking over the laces of Raven’s corset, and when she finally pulls it down, she just stares at Raven’s tits like she forgot language. That moment, where Raven gently guides her hand between her legs, is better written than most “serious” games I played on Steam. I kept telling myself I would follow the main investigation and then got totally lost in side events with masturbation scenes in random corners of the map. And yeah, sometimes the pacing is weird and a mystery clue is just sitting in a chest like a porn prop, but whatever, by then Raven was already too far gone, moaning while covered in cum in some forgotten shrine and mumbling about “greater magic,” and honestly, same.