About this game
You know what i kept thinking about while playing this. That one gif of the guy putting a stick in his own bike wheel spokes. That's this game. I mean the combat is this weird grid based thing where you're supposed to attack then run away to the water fountain to refill energy and it works maybe 40 percent of the time and the rest you just get grabbed and sent back to start.
The fountain is the real protagonist here honestly. I spent more time running back and forth to that thing than actually doing anything with Azula which is like. Why am i even here. The game freezes sometimes and the solution is literally a button that says sperm button. Not making this up. That's what you click. And if that doesn't work you just restart. The whole thing feels like it was coded during a fever dream and nobody checked if the fever broke.
There's this maze thing with suspects or something but i couldn't tell you what that's about because i was too busy getting teleported back to the beginning every time a monster so much as looked at me. The grid movement is like playing chess against someone who keeps flipping the board. One minute you're positioning yourself all strategic and the next you're at the start screen wondering what just happened. The rpg elements are there i guess. You fight things. Sometimes. When the game decides to let you. I do appreciate that you can't actually lose lose. You just get reset. Which is a weird kind of mercy. Like the game is saying "i will waste your time but i won't let you fail." That's something i suppose. Not a good something but a something.